Gaming for Learning

At Kingbridge we host conversation forums on collaboration topics with global relevance.  In 2007 we hosted Game Change a forum focused on immersive and experiential learning through emergent media.  We convened a community of interest including leading experts from academia, business and technology to accelerate the convergence of revolutionary technologies with the science of pedagogy. Gaming in  particular has proven to be a force of change in the way people learn today.  It has already proven effective in many technical and skill building applications such as surgical training, NASA education and even military training.

One of our partners in design and execution of Game Change was Anne DeMarle, Director of the Emergent Media Centre at Champlain College in Vermont.  Anne, in collaboration with the United Nations and The Population Media Centre, is now venturing beyond technical applications of gaming, towards gaming for behavioural change with the UNFPA Game to Prevent Violence Against Women project in Cape Town, South Africa (You can follow the project’s research and development through the team’s blog).

This shift in gaming for behavioural and social change will dramatically change the landscape of social learning.  Group dynamics training in the workplace and social change orgainzations across the globe will be able to adopt this new avenue for experiential learning.  Particularly, with computer based games the reach of the Internet will allow smaller groups to reach a much greater proportion of the global population resulting in a profound shift in awareness.

We will be watching for these advancements and keep you posted!

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About John

“John Abele is a pioneer and leader in the field of less-invasive medicine, For more than four decades, John has devoted himself to innovation in health care, business and solving social problems.”

He is retired Founding Chairman of Boston Scientific Corporation. John holds numerous patents and has published and lectured extensively on the technology of various medical devices and on the technical, social, economic, and political trends and issues affecting healthcare.

His major interests are science literacy for children, education, and the process by which new technology is invented, developed, and introduced to society.

Current activities include Chair of the FIRST Foundation which works with high school kids to make being science-literate cool and fun, and development of The Kingbridge Centre and Institute, a conferencing institution whose mission is to research, develop, and teach improved methods for interactive conferencing: problem solving, conflict resolution, strategic planning, new methods for learning and generally help groups to become “Collectively intelligent.”

He lives with his wife and two dogs in Shelburne, Vermont.”

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